Repeat the process for any other NV Interiors-related mods you have loadedĩ).
Version 4.0A seems to fix this issue but you still shouldnt use it because it sucks. The script should run fine and finish in a few secondsĨ). Here is a list of mods that have been reported to cause save bloats: - Imaginator - Warzones - Claralux version 3.0A. From the script drop-down menu select the script from this mod (Called 'Unknown 23') then select OKħ). Once FNVEdit has loaded, expand the first NV Interiors ESM and right click on the 'Cell' headerĦ). Run FNVEdit and load all NV Interiors-related mods (or whatever mod you want to run the script on).Ĥ). Download this mod and extract the 'Edit Scripts' folder to the same folder you installed FNVEdit to (there should already be an Edit Scripts folder in there that this mod should align with)ģ). This script will keep everything from the original mod intactĢ).
It also disables some interiors and new magazines that I felt were too out of place. Why use this instead of NV Interiors Remastered? Well NV Interiors Remastered completely removes the misc items and replaces them with static items. Can be used on any cell for any mod (including NV Interiors, TTW Interiors, NV Interiors Addon, etc)
However, the latest update to JIP LN NVSE introduces a new feature, which allows for cells to not save the position of moved objects N.V Interiors adds many new havok-enabled misc items in all of its new cells, which can cause your save to bloat to unplayable sizes due to the fact that the positions of each item have to be stored on your save file